• "Crits On Bikes; Take Two"- Part Four
    Dec 17 2024

    One of the gang returns to town in time to help in the investigation! Reunited, our friends work to unravel the clues as they get the feeling that their safety is in jeopardy. They finally catch a break when Max discovers that something's been lurking right below their noses the whole time.

    Content Warnings: Adult language, Drug Use (Marijuana)

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    1 hr and 16 mins
  • "Crits On Bikes; Take Two"- Part Three
    Nov 19 2024

    The boys struggle to find clues as to what is going on in their town and as the hours pass things get weirder as multiple members of the party are haunted by what they can't understand.

    Content Warnings: Violence, Drug Use (Marijuana), Adult Language

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    1 hr and 28 mins
  • "Crits On Bikes; Take Two" - Part Two
    Nov 5 2024

    Shelly and the boys talk to the cops (which is against the golden rule) and let them in on Dale's disappearance. Now on full alert the cops are searching high and low for the missing teen hoping that he didn't mean a similar death as Mrs. Melbourn!

    Fueled by adrenaline, the kids continue to search deep into the night for clues about what's happening where they find out Maxwell has been through some crazy shit himself. They decide to follow a cat (of course) into the woods near the school to look for Dale. Find out on this episode if they find the missing boy, a thumb, or even a monster!

    Content Warnings: Adult Language, Drug Use, Violence

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    1 hr and 39 mins
  • "Crits on Bikes; Part Two" - Part One...
    Oct 22 2024

    We revisit the town of Bethlehem, PA one year after the horrors brought there by Jim Tambor and his step children, Tommy and Tammy Garvey. There seems to be something even more sinister lurking in this town, or are we all just frightened of a full moon on Friday the 13th?

    Content Warnings: Adult Language, Horrific Violence, Drug Use

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    56 mins
  • "Vault 69! Vault 69! Vault 69! A Tale From The Wasteland" Finale
    Oct 8 2024

    With the gang now in the vault and already covered in blood, they discover what's lurking on the 13th floor. An epic battle ensues before they can get down to the bottom floor. Will their new friend (hostage) Todd survive? Will anyone survive? Will we ever truly know the fate of the vault and it's new occupiers?

    Content Warnings: Language, Fantasy Violence

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    1 hr and 18 mins
  • "Vault 69! Vault 69! Vault 69!" A Tale From The Wasteland- Part Six
    Sep 24 2024

    The hits keep on coming for Old Tallman as he is immediately attacked by what I call a fishlike lizard in the recording completely forgetting the word Amphibian, and boy oh boy was it large! He once again breaks some bones and him and the gang manage to escape danger once again. With time running out before the door to Vault 69 opens they must head straight to the location of the Old Farmhouse if they are going to be there in time!

    Content Warnings: Language, Fantasy Violence, Gore

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    53 mins
  • "Vault 69! Vault 69! Vault 69! A Tale From The Wasteland!"- Part Five
    Sep 10 2024

    After the gang licks their wounds, Augusta decides it's time to get something else licked and they head over to Rad Rail Station. The station is a peaceful and buzzing community filled with just about the happiest folks you can find in the Wasteland. That is, until our rowdy bunch of bandits come around. While they debate how they can get their hands on a new Power Core for their Tesla Rifle, Ghoulia decides that she's not quite in the haggling mood and goes full Boussh (+10 points if you get the reference), like fullll Boussh, but with no intention of coming to an agreement. From that point on it's pure carnage like this sleepy little town has never seen before!

    Content Warnings: Bloody Violence, Language and more violence.

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    59 mins
  • "Vault 69! Vault 69! Vault 69! A Tale From The Wasteland" Part Four
    Aug 27 2024

    Augusta, Marvin, Ghoulia and Old Tallman are in serious danger of TPK (Total Party Kill) as they allowed their curiosity (greed) to get the better of them as they set off on a foolish quest to investigate the shiny object out by the Deathclaw Lair. Now with several party members in grave danger it will take some quick thinking to get the group back to safety. Will they make it out alive? Or, will we see the death of a beloved Player Character?

    Content Warnings: Language, Fantasy Violence

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    53 mins